# Pipeline Network Diagram Editor — Implementation Plan A desktop diagram editor for drawing **pipeline networks** (water lines, power lines, gas, etc.), built with **PyQt6** on the **QGraphicsView / QGraphicsScene** framework. ## Tool selection (research outcome) | Candidate | Verdict | |-----------|---------| | **QGraphicsView framework (chosen)** | Maximum control over custom SVG nodes, typed ports, orthogonal grid routing, arc crossings, flow animation. Mature, high item-count performance. | | QtNodes (paceholder/nodeeditor) | Dataflow-centric, fixed node visuals, v3 breaking API — poor fit for grid-routed pipeline networks. | | QuickQanava (QML) | Modern but connection routing in QML is the hard part; less control over orthogonal/arc routing. | Bindings: **PyQt6 6.10** (apt, works with Python 3.14). Tests: **pytest + pytest-qt**, headless via `QT_QPA_PLATFORM=offscreen`. Sources: - - - - --- ## Phase 0 — Project scaffolding - [x] Repo layout, `requirements.txt`, `README.md`, `.gitignore` - [x] `pipeline_editor` package skeleton + `__main__` entry point - [x] pytest config + headless conftest (QApplication fixture) ## Phase 1 — Domain model (no UI) - [x] `PropertyType` enum: string, int, float, bool, enum, color, catalogue_item, catalogue_items, value_list - [x] `Property` + `PropertyGroup` (grouped, editable/readonly, validation) - [x] `Catalogue` / `CatalogueItem` registry - [x] `PortRelation` registry (water/power/gas...) with color schemes + compatibility rules - [x] `Port` (id, name, relation, side/offset, direction) - [x] `NodeModel`, `EdgeModel` (ids, geometry, style, property groups) - [x] `DiagramDocument` — holds nodes/edges, emits change signals - [x] JSON serialization / deserialization (round-trip) ## Phase 2 — Node library (feature #1) - [x] Bundled SVG node graphics (pump, tank, valve, junction, source, sink, transformer…) - [x] `NodeTemplate` = SVG + port configuration, organized into groups - [x] Left dock `NodePanel`: grouped tree with vector previews - [x] Drag-and-drop node template → canvas creates a node ## Phase 3 — Canvas, scene & nodes - [x] `CanvasView`: zoom (wheel), pan, fit-to-view, rubber-band select - [x] Grid background (dots/lines), configurable size, snap-to-grid - [x] `NodeItem`: renders SVG, movable, selectable, edges follow on move - [x] Multi-select move, delete ## Phase 4 — Ports & edges (features #2, #3, #5) - [x] Focused node reveals `PortItem` handles - [x] Port relation coloring + connection-compatibility feedback - [x] Drag from port → other node's port (or self) creates an edge - [x] Orthogonal routing along rectangular grid - [x] Config option: draw **arc** at line intersections/crossings - [x] `EdgeItem` styles: line style, head/tail decorations (arrow, circle, diamond, none) ## Phase 5 — Property panel (feature #4) - [x] Right dock `PropertyPanel`: grouped property editors - [x] Editor widgets per type (string/int/float/bool/enum/color/catalogue/list) - [x] Two-way binding: edit → model → view refresh - [x] Geometry/title (presentation) group + physics group (length, diameter, flow rate, flow type) ## Phase 6 — Mock calculation & flow animation - [x] `FlowSolver`: mock flow distribution across edges (conservation-ish heuristic) - [x] Per-edge flow value + direction - [x] `FlowAnimator`: animate direction (marching dashes) and volume (speed/width) - [x] Play/pause/stop controls ## Phase 7 — Editing UX & configuration (added features) - [x] Undo/redo via `QUndoStack` (add/move/delete/connect/edit) - [x] Copy / paste / duplicate / delete - [x] Save / Open / New document (JSON) - [x] Export canvas to PNG / SVG - [x] Config dialog: grid size, snap, arc-on-crossing, color scheme, animation speed - [x] Multiple color schemes (light/dark + relation palettes) - [x] Toolbar + menus + status bar + keyboard shortcuts ## Phase 8 — Tests (typical scenarios) - [x] Model: properties, catalogue, relations, serialization round-trip - [x] Routing: orthogonal path + arc-crossing generation - [x] Flow solver: conservation & direction on a small network - [x] Scene: create node via drop, connect ports, move node moves edge, delete cascades - [x] Property panel: edit propagates to model - [x] Undo/redo of add/move/connect/delete ## Phase 9 — Polish - [x] README with run/test instructions and screenshots - [x] Final pass: lint, docstrings, sample document